In response to what the Ministry of Training, Colleges and Universities has outlined as a need for increasing capacity, affordability, and access through collaboration, technology, and innovation, for new and flexible approaches to learning and teaching, and for a renewed focus on productivity and sustainability, each college and university has submitted a proposed strategic mandate agreement comprising a differentiated mandate statement, an institutional vision, and three priority objectives.
Teaching first-semester freshmen presents some unique challenges. You are teaching them not only your subject, but also how to be college students. One of the best strategies I have found is to begin with a collaborative project that asks them to research their new home: the campus.
Are books a condition of our labour? Do we need libraries with stacks and physical collections? Recent discussions within libraries across the country have highlighted faculty anxiety and displeasure with the fate of university libraries, as cuts are made to purchasing and operating budgets, collections culled, and the very nature of acquisitions transformed by changes in the
methods of conducting and disseminating our research. Are libraries not an intrinsic part of our working conditions? How can we teach a student about the history of slavery, for example, if they do not have access to a wide range of interpretive sources that reflect changes in the writing of history over time? How can we encourage students to seek out many different kinds of evidence and to ask new and innovative questions, if libraries do not offer a variety of materials from a variety of different time periods? How can we encourage students to be venturesome and curious if they can no longer browse shelves? Those of us at smaller institutions long ago gave up the idea of having a ‘research’ library, but we do need very basic book collections, as well as collections of government documents and other sources that have not been digitized and, in fact, may never be. Without these, our teaching will be impoverished and our students’ learning will too.
In recent years, we’ve been exposed to increasing amounts of headlines about the possibility of machines becoming more intelligent than human beings, and even wresting control over the planet from us entirely. These threatening predictions, which may or may not yet come true, are the result of significant developments in the computer science field called artificial intelligence (also known as AI).
Audience response systems (ARS) are electronic applications in which a receiver captures information entered by students via keypads or hand-held devices. Students’ responses can be displayed instantly, usually in the form of a histogram. Professors typically use ARS to increase student interaction and for formative assessment (to measure students’ understanding of material during a lecture; Micheletto, 2011). In some cases, audience response systems have also been used to pose real research questions and follow an interactive sampling approach (not to be confused with experiment data collection). For example, imagine that a research study concluded that females respond more quickly to red stimuli than do males. An interactive sampling session in the classroom would present students with coloured stimuli, and the instructor would ask students to respond, as quickly as possible and using the ARS, when they see the red stimuli. The instructor would then display the students’ responses and compare the students’ data to results from the published research study. Barnett & Kriesel (2003) propose three criteria that classroom interactive sampling should meet if it is to stimulate discussion among students:
1. Interactive sampling should be conducted to demonstrate class concepts.
2. Students should be providing responses in a controlled setting.
3. Students’ responses should be compared to behavioural hypotheses derived from theory.
Audience response systems (ARS) are electronic applications in which a receiver captures information entered by students via keypads or hand-held devices. Students’ responses can be displayed instantly, usually in the form of a histogram. Professors typically use ARS to increase student interaction and for formative assessment (to measure students’ understanding of material during a lecture; Micheletto, 2011). In some cases, audience response systems have also been used to pose
real research questions and follow an interactive sampling approach (not to be confused with experiment data collection). For example, imagine that a research study concluded that females respond more quickly to red stimuli than do males. An interactive sampling session in the classroom would present students with coloured stimuli, and the instructor would ask students to respond, as quickly as possible and using the ARS, when they see the red stimuli. The instructor would then
display the students’ responses and compare the students’ data to results from the published research study. Barnett & Kriesel (2003) propose three criteria that classroom interactive sampling should meet if it is to stimulate discussion among students:
1. Interactive sampling should be conducted to demonstrate class concepts.
2. Students should be providing responses in a controlled setting.
3. Students’ responses should be compared to behavioural hypotheses derived from theory.
Audience response systems (ARS) are electronic applications in which a receiver captures information entered by students via keypads or hand-held devices. Students’ responses can be displayed instantly, usually in the form of a histogram. Professors typically use ARS to increase student interaction and for formative assessment (to measure students’ understanding of material during a lecture; Micheletto, 2011). In some cases, audience response systems have also been used to pose real research questions and follow an interactive sampling approach (not to be confused with experiment data collection). For example, imagine that a research study concluded that females respond more quickly to red stimuli than do males. An interactive sampling session in the classroom would present students with coloured stimuli, and the instructor would ask students to respond, as quickly as possible and using the ARS, when they see the red stimuli. The instructor would then display the students’ responses and compare the students’ data to results from the published research study. Barnett & Kriesel (2003) propose three criteria that classroom interactive sampling should meet if it is to stimulate discussion among students:
As Director of the Office of Scientific Research and Development, Dr. Vannevar Bush has coordinated the activities of some six thousand leading American scientists in the application of science to warfare. In this significant article he holds up an incentive for scientists when the fighting has ceased. He urges that men of science should then turn to the massive task of making more accessible our bewildering store of knowledge. For years inventions have extended man's physical powers rather than the powers of his mind. Trip hammers that multiply the fists, microscopes that sharpen the eye, and engines of destruction and detection are new results, but not the end results, of modern science. Now, says Dr. Bush, instruments are at hand which, if properly developed, will give man access to and command over the inherited knowledge of the ages. The perfection of these pacific instruments should be the first objective of our scientists as they emerge from their war work. Like Emerson's famous address of 1837 on "The American Scholar," this paper by Dr. Bush calls for a new relationship between thinking man and
the sum of our knowledge. — THE EDITOR
As laptops become smaller and more ubiquitous, and with the advent of tablets, the idea of taking notes by hand just seems old-fashioned to many students today. Typing your notes is faster — which comes in handy when there's a lot of information to take down. But it turns out there are still advantages to doing things the old-fashioned way.
For one thing, research shows that laptops and tablets have a tendency to be distracting — it's so easy to click over to Facebook in that dull lecture. And a study has shown that the fact that you have to be slower when you take notes by hand is what makes it more useful in the long run.
Purpose: Barriers to simulation-based education in postgraduate and continuing education for anesthesiologists have not
been well studied. We hypothesized that the level of training may influence attitudes towards simulation-based education
and impact on the use of simulation. This study investigated this issue at the University of Toronto which possesses two sites
equipped with high-fidelity patient simulators.
California State University at Sacramento, like more than a thousand other institutions in the U.S., uses the learning
management system Blackboard Learn, but likely not for much longer.
Sacramento State is getting ready to upgrade. And like many institutions in its situation, the university is looking at systems that are hosted in the cloud and delivered as software as a service (SaaS).
Moving to the cloud normally means paying more, but it does come with some benefits. Virtually no downtime is a big one. Software providers can push new features and critical patches to all its customers in the cloud, instead of colleges having to take their systems offline for maintenance. Colleges also don’t need to worry about servers if their systems are hosted in the cloud.
A recent surge in the number of students applying to colleges and universities is creating heavy administrative
burden and increasing competition to attract top applicants. The National Center for Education found that enrollment at academic institutions has grown from 25% in 1970 to 40% in 2014 for adults between the ages of 18 and 24. Even this year, universities across the country like UCLA, Princeton, and Williams College in Massachusetts reported up to a 25% increase in applications. This increase is leading many institutions to modernize their digital infrastructure – converting from a decades-old paper system that has become inefficient in the modern age to streamlining communication between students,
faculty, and staff electronically. Laserfiche is leading this change and institutions are seeing transformative results.
Executive Summary
Media fragmentation is occurring at light speed in today’s multi-platform environment, which features not only computers, but smartphones, tablets, gaming platforms and a seemingly ever-increasing number of emerging devices.
The strong swelling of mobile audiences, devices and consumption habits have shown us that consumers have become more platform agnostic in their digital media consumption and happily switch devices throughout the day and into the night to stay up to date on email, news, social media etc.
comScore has been preparing for a future scenario where most people will consume content on the go and PCs would no longer be the center of the digital universe. This future is quickly becoming a reality.
The following report examines how the latest trends in web usage, online video, digital advertising, mobile, social media and e-commerce are currently shaping the Canada digital marketplace and what that means for the coming year
An annual report is an opportunity to reflect on what was accomplished in the past year and witness the transformation
taking place. The Canada Foundation for Innovation has the privilege of a front-row seat on the ever-advancing research
landscape in Canada. Each year, our funded institutions open new world-class research facilities, hundreds of talented researchers receive new infrastructure support and Canadian research labs continue to produce significant
breakthroughs and tangible outcomes that benefit Canadians.
And 2013-14 was no exception. Our celebrated moments include the June 2013 ribbon cutting for Dalhousie
University’s Ocean Sciences Building, a 7,000-squaremetre complex that brings several of the institution’s worldleading
ocean experts together in a collaborative space.
Around the world, new digital technologies are transforming organizations. Digital innovations present boundless opportunities, helping organizations improve their effec- tiveness, efficiency, creativity and service delivery. Higher education is profoundly affected by these transformations and Canada’s universities are actively exploring the powerful possibilities of our shared
digital future.
Educators have long been concerned that fewer women than men pursue STEM
(Science, Technology, Engineering, Math) focused programs at the post-secondary level. Less than
25% of the STEM workforce in Canada is women. Research has indicated that this reality reflects a
trend in high school that sees girls lose interest in STEM studies and careers.
The goals of this study, which focused on junior high school students, was to understand how engaged they were in math and science, their future intention for studying science and math, and the likelihood that they would consider a STEM career down the road. Research also addressed students‟ knowledge of how relevant science and math were across various types of careers. Gender and grade differences, and influencers on science and math study, were also examined.
This study examines the use of social media/social networking sites and its relationship to academic outcomes in the context of community colleges.
Technology moves at lightning speed, Facebook’s algorithm has new rules daily and marketing strategies are ever evolving as the audiences we all seek to reach become increasingly fragmented. And yet, some of us find ourselves
in workplaces where the prevailing sentiment is don’t rock the boat—if it worked in the past, let’s not make any
major changes.
If the culture at your college is all about not fixing what’s not broken, you may have a challenge ahead of you as you
try to suggest and implement some needed change. Turn that challenge into an opportunity with these tips for
shaking things up in a change-averse environment:
“Without having to miss out on fun, just outsource your test to us, an expert will take it and you will get the awesome grade that you deserve. All at prices you will not believe. How does that sound?”
—Excerpt from one of many results of googling “take my test” This pitch is more than incredibly crass. It is really just outright pimping of hired poseurs to online students willing to “pay for performance.” With the massive growth of online education, such parasitic companies have sprung up like weeds, presenting a serious threat to program integrity.
Overview of the Special Report
This Special Report’s prime objective is to help policy decision-makers and educational leaders understand what
today’s classroom technologies are evolving toward, and, more importantly, why. It is hoped that examining current
classroom technologies will spur conversation as to how the practice of teaching is evolving and why that evolution
makes sense.
The most difficult challenge in putting this report together was to adequately address all of the key technologies
deployed in classrooms today. Technologies range from tactile objects in Pre-K to hyper-dense 3D modeling programs in
graduate-level science classes at research universities. They involve devices, interactive software and assessment tools.
Ultimately we chose to group technologies by function as they would be used in the classroom, regardless of curriculum
subject or grade level.